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78 CREDITS ARE REQUIRED TO COMPLETE THE MUSIC TECHNOLOGY BACHELOR OF SCIENCE DEGREE.
Please note: Students in the Music Technology BS program are expected to maintain a CGPA higher than 3.0.
Students will complete 24 credits of Core coursework in their primary (home) department:
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| Courses: | 0 |
43-1111 | Introduction to Audio | 3 | C |
43-1115 | Audio Production I | 3 | C |
43-1182 | Audio Electronics | 2 | C |
56-2820 | The Science of Acoustics I | 3 | C |
43-1112 | Audio Theory and Systems | 3 | C |
43-2210 | Recording I | 4 | C |
43-2215 | Audio Production II | 3 | C |
43-2220 | Live Sound Recording | 3 | C |
43-2261 | Experimental Audio Electronics | 3 | C |
43-2310 | Psychoacoustics | 3 | C |
43-2725 | Studies in Hearing | 3 | C |
43-3210 | Recording II | 4 | C |
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| Courses: | 0 |
32-1110 | Aural Skills I | 2 | C |
32-1120 | Theory I | 2 | C |
32-1131 | Keyboard I | 2 | C |
32-2111 | Aural Skills II | 2 | C |
32-2121 | Theory II | 2 | C |
32-1132 | Keyboard II | 2 | C |
32-2122 | Theory III | 3 | C |
32-2611 | Music, Time, and Place I | 3 | C |
32-2612 | Music, Time, and Place II | 3 | C |
32-2211 | Composition I: The Composer in the Modern World | 3 | C |
Optional combination of Performance Ensembles, up to four (4) credits, AND/OR Private Lessons, up to eight (8) credits. (See Course Schedule for lists of these options.): |
32-*8******* | | | C |
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| Courses: | 0 |
36-1010 | Fundamentals of Interaction | 3 | C |
36-1300 | Digital Image Design | 3 | C |
36-1501 | Introduction to Programming | 3 | C |
36-1601 | Authoring Interactive Media | 3 | C |
36-1400 | Sound for Interaction | 3 | C |
36-2400 | Sound Design for Games I | 3 | C |
36-2510 | Game Engine Scripting | 3 | C |
36-2610 | Sound and Music for Interactive Visual Media | 3 | C |
36-3400 | Sound Design for Games II | 3 | C |
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Students complete a combined 15 credits of Core coursework from the two other departments (NOT from the primary department): |
| Courses: | 1 |
43-1112 | Audio Theory and Systems | 3 | C |
43-2210 | Recording I | 4 | C |
43-2215 | Audio Production II | 3 | C |
43-2261 | Experimental Audio Electronics | 3 | C |
43-2310 | Psychoacoustics | 3 | C |
43-3210 | Recording II | 4 | C |
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| Courses: | 1 |
32-1131 | Keyboard I | 2 | C |
32-2111 | Aural Skills II | 2 | C |
32-2121 | Theory II | 2 | C |
32-1132 | Keyboard II | 2 | C |
32-2122 | Theory III | 3 | C |
32-2612 | Music, Time, and Place II | 3 | C |
32-2211 | Composition I: The Composer in the Modern World | 3 | C |
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| Courses: | 1 |
36-1010 | Fundamentals of Interaction | 3 | C |
36-1501 | Introduction to Programming | 3 | C |
36-2310 | Prototyping Strategies | 1 | C |
36-3400 | Sound Design for Games II | 3 | C |
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| Courses: | 5/5 |
Students take four (4) consecutive semesters of Sonic Experience as listed below: |
75-3101 | The Sonic Experience | 3 | C |
OR 1 of the following: | |
| 74-3101 The Sonic Experience | 3 | C |
75-3101 | The Sonic Experience | 3 | C |
OR 1 of the following: | |
| 74-3101 The Sonic Experience | 3 | C |
75-3101 | The Sonic Experience | 3 | C |
OR 1 of the following: | |
| 74-3101 The Sonic Experience | 3 | C |
75-3101 | The Sonic Experience | 3 | C |
OR 1 of the following: | |
| 74-3101 The Sonic Experience | 3 | C |
In their final semester, students take a 1 - 3 credit Independent Project as a capstone course: |
32-3998 | Independent Project: Music | 1 | C |
OR 1 of the following: | |
| 43-3291 Independent Project: Audio Arts & Acoustics | 1 | C |
| 36-3399 Independent Project: Interactive Arts and Media | 1 | C |
| Courses: | 3/3 |
In consultation with an Advisor, students will complete a total of 9 credits from the following list: |
32-2261 | Digital Music Composition and Performance I | 3 | C |
32-3262 | Digital Music Composition and Performance II | 3 | C |
32-2212 | Composition II | 3 | C |
32-3665 | Advanced Seminar in Musicology | 3 | C |
36-2600 | Object Oriented Programming | 3 | C |
36-2550 | C++ Programming I | 3 | C |
36-2551 | C++ Programming II | 3 | C |
36-3444 | Emergent Web Technologies | 3 | C |
36-3520 | Data Design | 3 | C |
36-3630 | Physical Computing II | 3 | C |
43-2261 | Experimental Audio Electronics | 3 | C |
43-2720 | History of Audio | 3 | C |
43-3120 | Perception and Cognition of Sound | 3 | C |
43-3252 | Advanced Sound Art Electronics Workshop | 3 | C |
43-3290 | Master Class in Sound Art | 3 | C |
43-3315 | Environmental Acoustics | 3 | C |
43-3320 | Acoustical Modeling | 3 | C |
43-3325 | Acoustical Testing I | 3 | C |
43-3610 | Sound System Design | 3 | C |
43-2241 | Audio Processes and Programming | 3 | C |
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| Courses: | 1/1 |
In consultation with an Advisor, students will complete a minimum of one (1) science course from the following list: |
56-1820 | Science of Electronics | 4 | C |
56-1881 | Physics of Musical Instruments | 4 | C |
56-2820 | The Science of Acoustics I | 3 | C |
56-2830 | Fundamentals of Physics I | 3 | C |
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| Courses: | 4/4 |
In consultation with an Advisor, students will complete a total of four (4) mathematics courses from the following list. Please note: Calculus I is required for acceptance into the Music Technology BS program: |
56-2720 | Calculus I | 4 | C |
56-2721 | Calculus II | 4 | C |
56-3700 | Discrete Mathematics | 3 | C |
56-3710 | Calculus III | 3 | C |
56-3720 | Elementary Differential Equations | 3 | C |
56-3730 | Numerical Analysis | 4 | C |
56-3740 | Linear Algebra | 4 | C |
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This page displays information from the OASIS Catalog. |
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The OASIS system is maintained by the IT department. Program requirement records are maintained by the associate deans in each of their respective schools. |