Undergraduate Program Requirements

Interactive Arts & Media Program Requirements

Currently displaying program requirements for academic year:

GAME ART BA 2017

55 CREDITS REQUIRED TO COMPLETE THE GAME ART MAJOR. Major requirements & credits waived by the department must be substituted with additional IAM credits. Students are required to earn a "C" or better in all major courses.
GAME ART

IAM CORE REQS 12cr

Courses: 4/4
CourseTitleCreditsGrade
36-1010 Fundamentals of Interaction 3C
36-1300 Digital Image Design 3C
36-1501 Introduction to Programming 3C
36-1601 Authoring Interactive Media 3C

GAME DESIGN REQS 6cr

Courses: 2/2
CourseTitleCreditsGrade
36-1100 Game Culture 3C
36-1500 Introduction to Game Development 3C

CAPSTONE REQS 9cr

Courses: 2/2
CourseTitleCreditsGrade
36-3997 Large Team Game Project 3C
OR 1 of the following:
36-3994 Indie Team Game Project 3C
36-3998 Large Team Game Studio 6C
OR 1 of the following:
36-3995 Indie Team Game Studio 6C

GAME ART CORE 9cr

Courses: 3/3
CourseTitleCreditsGrade
36-2380 Character Visualization for Games 3C
OR 1 of the following:
26-1000 Animation I 4C
36-2350 2D Art for Games 3C
OR 1 of the following:
26-2025 Drawing for Animation I 3C
36-2360 2D Motion for Games 3C
OR 1 of the following:
26-1015 Introduction to Computer Animation 4C

GAME ART REQS 13cr

Courses: 4/4
CourseTitleCreditsGrade
36-2370 3D Composition for Interactive Media 3C
36-3045 Computer Animation 4C
OR 1 of the following:
ANIM 240 Computer Animation 4C
36-3302 Advanced 3D for Games 3C
36-3350 3D Digital Sculpting 3C

TWO OF FOLLOWING 7-8cr

Courses: 2/2
CourseTitleCreditsGrade
36-3080 Motion Capture I 4C
36-3082 Environmental Design & Modeling 4C
36-3086 Character Design & Modeling 1 4C
36-3089 Advanced Character & Environmental Design 4C
36-3315 Shading and Surfacing for Games 3C

This page displays information from the OASIS Catalog.
The OASIS system is maintained by the IT department. Program requirement records are maintained by the associate deans in each of their respective schools.