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55 CREDITS REQUIRED TO COMPLETE THE GAME ART MAJOR.
Major requirements & credits waived by the department must be substituted with additional IAM credits. Students are required to earn a "C" or better in all major courses. |
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| Courses: | 4/4 |
36-1010 | Fundamentals of Interaction | 3 | C |
36-1300 | Digital Image Design | 3 | C |
36-1501 | Introduction to Programming | 3 | C |
36-1601 | Authoring Interactive Media | 3 | C |
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| Courses: | 2/2 |
36-1100 | Game Culture | 3 | C |
36-1500 | Introduction to Game Development | 3 | C |
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| Courses: | 2/2 |
36-3997 | Large Team Game Project | 3 | C |
OR 1 of the following: | |
| 36-3994 Indie Team Game Project | 3 | C |
36-3998 | Large Team Game Studio | 6 | C |
OR 1 of the following: | |
| 36-3995 Indie Team Game Studio | 6 | C |
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| Courses: | 3/3 |
36-2380 | Character Visualization for Games | 3 | C |
OR 1 of the following: | |
| 26-1000 Animation I | 4 | C |
36-2350 | 2D Art for Games | 3 | C |
OR 1 of the following: | |
| 26-2025 Drawing for Animation I | 3 | C |
36-2360 | 2D Motion for Games | 3 | C |
OR 1 of the following: | |
| 26-1015 Introduction to Computer Animation | 4 | C |
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| Courses: | 4/4 |
36-2370 | 3D Composition for Interactive Media | 3 | C |
36-3045 | Computer Animation | 4 | C |
OR 1 of the following: | |
| ANIM 240 Computer Animation | 4 | C |
36-3302 | Advanced 3D for Games | 3 | C |
36-3350 | 3D Digital Sculpting | 3 | C |
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| Courses: | 2/2 |
36-3080 | Motion Capture I | 4 | C |
36-3082 | Environmental Design & Modeling | 4 | C |
36-3086 | Character Design & Modeling 1 | 4 | C |
36-3089 | Advanced Character & Environmental Design | 4 | C |
36-3315 | Shading and Surfacing for Games | 3 | C |
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This page displays information from the OASIS Catalog. |
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The OASIS system is maintained by the IT department. Program requirement records are maintained by the associate deans in each of their respective schools. |