Undergraduate Program Requirements

Interactive Arts & Media Program Requirements

Currently displaying program requirements for academic year:

GAME DEVELOPMENT BA 2017

57 CREDITS REQUIRED TO COMPLETE THIS MAJOR. Major requirements & credits waived by the department must be substituted with additional IAM credits. Students are required to earn a "C" or better in all major courses.
GAME DESIGN- DEVELOPMENT

IAM CORE REQS 12cr

Courses: 4/4
CourseTitleCreditsGrade
36-1010 Fundamentals of Interaction 3C
36-1300 Digital Image Design 3C
36-1501 Introduction to Programming 3C
36-1601 Authoring Interactive Media 3C

GAME DESIGN REQS 15cr

Courses: 4/4
CourseTitleCreditsGrade
36-1100 Game Culture 3C
36-1500 Introduction to Game Development 3C
36-3997 Large Team Game Project 3C
OR 1 of the following:
36-3994 Indie Team Game Project 3C
36-3998 Large Team Game Studio 6C
OR 1 of the following:
36-3995 Indie Team Game Studio 6C

DEVELOPMENT REQS 27cr

Courses: 9/9
CourseTitleCreditsGrade
36-2500 Simulation and Serious Games 3C
36-2510 Game Engine Scripting 3C
36-2520 Game Design I 3C
36-2530 Game Design II 3C
36-2600 Object Oriented Programming 3C
36-2800 Story Development for Interactive Media 3C
36-3510 Advanced Game Scripting and Environments 3C
36-3550 Game Development Process 3C
36-2515 Game Production 3C

GAME ELECTIVE 3cr

Courses: 1/1
CourseTitleCreditsGrade
36-1400 Sound for Interaction 3C
36-2550 C++ Programming I 3C
36-3001 Transmedia Analysis: Games, Film and Television 3C
36-3270 Game Programming 3C
36-2370 3D Composition for Interactive Media 3C

This page displays information from the OASIS Catalog.
The OASIS system is maintained by the IT department. Program requirement records are maintained by the associate deans in each of their respective schools.