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57 CREDITS REQUIRED TO COMPLETE THIS MAJOR.
Major requirements & credits waived by the department must be substituted with additional IAM credits. Students are required to earn a "C" or better in all major courses. |
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| Courses: | 4/4 |
36-1010 | Fundamentals of Interaction | 3 | C |
36-1300 | Digital Image Design | 3 | C |
36-1501 | Introduction to Programming | 3 | C |
36-1601 | Authoring Interactive Media | 3 | C |
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| Courses: | 4/4 |
36-1100 | Game Culture | 3 | C |
36-1500 | Introduction to Game Development | 3 | C |
36-3997 | Large Team Game Project | 3 | C |
OR 1 of the following: | |
| 36-3994 Indie Team Game Project | 3 | C |
36-3998 | Large Team Game Studio | 6 | C |
OR 1 of the following: | |
| 36-3995 Indie Team Game Studio | 6 | C |
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| Courses: | 9/9 |
36-2500 | Simulation and Serious Games | 3 | C |
36-2510 | Game Engine Scripting | 3 | C |
36-2520 | Game Design I | 3 | C |
36-2530 | Game Design II | 3 | C |
36-2600 | Object Oriented Programming | 3 | C |
36-2800 | Story Development for Interactive Media | 3 | C |
36-3510 | Advanced Game Scripting and Environments | 3 | C |
36-3550 | Game Development Process | 3 | C |
36-2515 | Game Production | 3 | C |
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| Courses: | 1/1 |
36-1400 | Sound for Interaction | 3 | C |
36-2550 | C++ Programming I | 3 | C |
36-3001 | Transmedia Analysis: Games, Film and Television | 3 | C |
36-3270 | Game Programming | 3 | C |
36-2370 | 3D Composition for Interactive Media | 3 | C |
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This page displays information from the OASIS Catalog. |
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The OASIS system is maintained by the IT department. Program requirement records are maintained by the associate deans in each of their respective schools. |