Section Schedule
PROG 310
Game Programming I
Build games using industry-standard technologies, practical problem solving, and design patterns (such as strategy, singleton, factory, and observer patterns). Topics include: game components, game services, input handling and state management.
Section Title Instructor Reg/Limit Status Hours Fees Reqmts Textbk Camp Bldg Room Dates Days Beg End
01 MeyersJ 5 / 15 Open 3.00 $0.00   CCC 916 134 09/03/2024 - 12/14/2024 ----R-- 3:30p 6:20p

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